Category: Strategy

30
May

Meet Carlos Penny, Our New Head of Business Development!

Carlos PennyWe’re excited to welcome Carlos Penny as our new Head of Business Development. He comes to Oishii with more than a decade of business development experience, including positions at TV production company SD MEDIA and digital content agency FILTER.

Bringing Carlos on board is part of our continued evolution by embracing strategic partnerships with a focus on multidisciplinary talent and investing in proprietary technology, mobile video and multi-channel networks.

What makes him right at home at Oishii? He’s passionate about emerging industries and technologies, he’s in tune with the future of our company and our industry, and he brings the same energy and ethos we do when working with clients. So everyone wins.

When he’s not surfing or cooking sliders on his rooftop deck in Venice Beach, you can find him supporting the local community, which he’s proud to call home (Oishii’s a close second, of course). Carlos also volunteers with the Surfrider Foundation and is working towards launching his own non-profit, Surfunite.

27
May

Think Like A Freaky Tourist

Think Like A FreakA few nights ago, we enjoyed taking in the new Freakonomics book with authors Steven Levit and Stephen Dubner.  The latest incarnation of their Freaky franchise, Think Like a Freak debuts this week at #2 on the New York Times bestseller list. For us in the creative industries, the popularity of thinking differently is a welcome addition to our thinking toolkit.

With their usual witticism and insight, Levit and Dubner offer more observations into the ways we rely on habits and unconscious incentives when making decisions and solving problems. Often we don’t critically think through our own thinking process, say Levit and Dubner. We don’t recognize our selfish motives when thinking and taking action; we shy away from asking for help and we stand on the shoulders of conventional wisdom to solve problems.

As we continue our Think Like A Tourist series, I want to bring an older voice into our ongoing conversation about creativity, Mr. George Orwell.

Orwell was a writer obsessed with clear thinking and writing. In his famous essay Politics and the English Language, Orwell took issue with jargon and complex writing styles. He disliked glossy or shimmery writing, because as he saw it, such writing lacked lucid thinking. In Politics and the English Language, he pressed writers to write less and think more. He wanted writers as artists to take a step outside their craft and evaluate how they make art. In this way, Orwell wasn’t necessarily interested in helping writers become great writers so much as he wanted writers and artists to be rigorous thinkers. As he rightly saw it, writers and artists have responsibilities to their craft and audiences. Readers need to read something that challenges their habits and stretches their ways of looking at the world. He wanted audiences and writers to use their minds and exceed each other’s expectations.

Orwell’s aspirations are applicable for us in the creative industries. Our work lives are framed by trends, reports, data, thought leadership, research findings, insights and even the five-paragraph executive summary. These pieces of conventional wisdom are the beacons of our craft, giving direction to our solutions and shaping the direction for our clients’ next launch.

More than thinking like a freak, Orwell reminds us to always take a few steps back before we write, draw and do. Pay attention to the words we use, the phrases we toss about in meetings, and the goals we give our teams.

Who feeds you the language, phrases, terms and conventional wisdom everyday?

 

16
May

Why Ad Agency-Created Products Fail

Why Agencies Fail_Mona Lisa

We read a recent Fast Co.Create piece by Leif Abraham, partner at Prehype, a New York-based venture development firm creating new digital products and companies together with startups and bigger corporations. In “Spike and Die: Why Products Created By Ad Agencies Fail,” he argues that the current culture and agency business models just aren’t conducive to real product innovation. Namely, that agencies trying to do product work typically treat the production of an app or product in the same way they treat the production of a TV spot.

Abraham says this has two effects:

1. It’s a torch relay

Just like in a TV production, each person finishes his or her work first, before the next one starts. That means the designer completely designs the app before the developer even starts to code anything. Though this can sometimes work, it also bears some risks, such as the developer finding mistakes in the design at a very late phase in the process.

2. An ad agency is not set up to maintain

In a campaign process, people are used to making some thing, put it out there and then never touch it again. This does not work with products, because they need on-going maintenance and a dedicated team to further develop it and deliver support.

As a result, product-like launches coming out of agencies don’t have long-term plans — or budgets — in place to maintain and sustain them.

Abraham further offers a few suggestions for how an agency could become a real player in the world of product innovation. Agencies should treat product development more like the founding of a new company — acting like a startup — versus treating it like another project. This inevitably marries the creation process with the business side of things. And both agency and client are equally invested in the long-term success of the product. To quote Abraham, “…if, as an agency, you believe in and enforce the rule of ‘my success is your success,’ you will have an interest in things running efficiently as possible.”

His other point is something that we at Oishii Creative are very passionate about, and have written on extensively, which is building company culture. Some of our best ideas come from fostering an open and collaborative environment; what we like to call “generative workspaces.” When your team feels excited about building a company — and not just a product — then ultimately, they’ll also feel incentivized and committed to the other aspects of the business.

As our VP Kate Canada Obregon recently wrote on The Agency Post, people like to work in open office spaces, or ones that promote a collaborative spirit, because they feel connected to the company’s organizational mission and to their fellow office mates. It’s about creating community within the office, and ultimately, the effects of this virtuous cycle translate into your output as a company, whether that’s launching a new product or a new TV campaign.

A vibrant and generative company culture takes the long-view for clients and projects. This isn’t always easy because it’s not a matter of providing short-term fixes or campaigns to fill holes. It’s about coming up with innovations that work seamlessly and consistently across platforms. This kind of generative culture asks more of staff and creative resources than replicating the status quo. It means working harder and longer on projects that hopefully, many are willing to do. Because what it really comes down to is thinking and creating with the future in mind, and always finding ways to partner and deliver for clients.

12
May

Think Like A Tourist Series: Think Like A Situationist

Situationist

Creation is a radical act. Whether you create ideas, services or products, all of us who lead and guide creators are obliged to see the world differently every day.

And we generate ideas through a combination of processes and our neuro-circuitry; our mind’s abilities and internal ways of thinking. Think of it as the merging of our work environment, culture and peers with our brain’s capabilities. Whether we are charged with realizing the strategic brand direction or an app or product launch, we must create and realize something new. We’d like to think the entire process is within our control, but it isn’t. Creativity is not an amorphous activity out of our reach, either.

Philosopher and avant-garde cultural critic Raoul Vaneigem observed that creativity is often the obedient offspring to business, productivity and typical measurements of success. Vaneigem was one of the founders of the Situationist movement, a French group of artists, poets and philosophers who looked to art and specifically, the avant-garde movements to instigate societal change. Vaneigem and his fellow artists believed art and art techniques could make people see the world in new ways, just as they learned to represent reality with point on the brush, a dabble of paint or unfamiliar lines. For our purposes, Vaneigem‘s observations are useful because he calls out the reviving power of creative thinking. He believed that art could not be contained or utilized in commercial activities because artists’ contributions outweighed measurement. As he saw it, “you can’t limit the power of bedlam in the logical ‘spin cycle’ of work-a-day world.”  And while we know business and art are mutually dependent upon each other — deeply intertwined even — it’s worth bearing in mind his elegiac defense of creative minds as the driver of success, growth and innovation.

Vaneigem wanted us to always be vigilant to the ways we leaders either judge quickly or dismiss the radical new idea, its creator and his/her new way of looking at things. Following his way of thinking like a Situationist can awaken a feeling of liberation and adventure, which is crucial to the work that we do within the creative industries.

 

Image courtesy of Brictz.com

18
Apr

Generative Spaces: The Effects of an Open Office Floor Plan

Image via The Agency Post

Image via The Agency Post

Our VP, Kate Canada Obregon, recently wrote a guest blog post for The Agency Post sharing Five Tips for Making Your Office A Creative Space, but where did the idea for an open office floor plan come from?

In her latest article for The Agency Post, she discusses The Effects of an Open Office Floor Plan:

Here are some excerpts:

“…one of the office features we often mistakenly attribute to startups is the open office plan. We tend to equate this setup with the startup attitude of free-flowing space, an open atmosphere and equality of space. But for 60 years, the open office floorplan has been both the standard and ideal for office design. Mirroring economic changes since the 1950s and into the 1990s, architects have designed work environments for the booming “knowledge industries,” spaces where people create and produce ideas as part of their company bottom lines.

Symbolically speaking, people like to work in open office spaces, because they report feeling connected to the company’s organizational mission and to their fellow office mates. These spaces do well at creating “communities.” And while the research shows that intangible benefits are apparent, studies conducted by organizational psychologists on large corporations show mixed results on measures of productivity. Workers in open plan offices complain most often about noise, loss of privacy and constant distraction.

We cannot create without other people. We are social animals. Some philosophers and scientists argue that physical and sensorial evocative environments act like our scaffolding into the world, giving us humans opportunities to deepen our brain activity and expand into the world. When building an environment that supports and amplifies creativity, though, it’s important to keep in mind that the best solution usually isn’t an open floor plan.

Creative spaces require different setups for different mindsets: fun areas for unconscious processing; reflexive spaces where minimal thinking can go on, and reflective spaces wherein people must go beyond superficial thinking to find those kernels of creative thinking.

14
Apr

Design Thinking The Steve Jobs Way

Image via successfulworkplace.org

Image via successfulworkplace.org

Humans innovate. We are wired and curious seekers. And when it comes to work, we are, it seems, inexorably driven to tinker and improve the patterns, people and processes. We can’t help but seek out the novel ways to create and produce our services and products. Alexis de Toqueville in the 18th Century wondered about the “American” temperament of industriousness, what he and many after him, referred to as a resolved determination to seek more and more value in everything.

Interconnecting with what was thought to be a superficial “seeking of value,” is the active pursuit of innovation. It’s no small task to step back from habits and mindsets of work and build better products or engineer services people feel they must have.  Steve Jobs, heralded as the innovator archetype, embodies this philosophy and action, with his ambition and obsessive approach to product design.

But the way we frame Steve Jobs often overlooks his intellectual depth, passion and purpose. It’s an unconscious move, a mental shortcut really. It’s easier to evaluate successes backwards than it is to study the billions of people who almost succeed or fail any given year and to see what works.

Jobs’ many successes, the ones that matter to design thinkers, were his grit, systemic thinking, flexibility and originality. More than a leader of design-driven products, he drove businesses to understand the value designers bring to the bottom line and innovative company cultures. He taught us that design thinking is radical and cyclical. It seeks to outpace demand, and bring excitement to crowded and competitive markets. More than corporate value, thinkers like Jobs normalized the belief that designers were integral to business thinking.

There are plenty of books about Jobs, some good, but most unexceptional. I want to draw attention to a recently published book that isn’t about Jobs, but nonetheless carries his design-thinking legacy and places it firmly and realistically into our time.

The Rise of the DEO, Leadership By Design by Maria Guidice and Christopher Ireland is a how-to book that doesn’t promise you will become a design thinker — but you just might. By way of clear prose and case studies, the authors take you out of yourself and hold up a mirror of reality. Times are quickly changing; it’s no longer enough to think like Jobs. To stay relevant, firms need to find and retain talent who will work, experiment and work some more. Innovative firms are run with the help of innovative people who ask for help, make mistakes and do what scientists have done for centuries — laboriously use their minds to craft solutions. Take a step back and think harder and smarter for solutions. It’s the 10,000-hour rule with mind maps and directions.

So surround yourself with people who will push, challenge, instigate, and affirm (or not) your pursuit of becoming a design thinker.

 

04
Apr

Millennials Make Us Better Creatives

Image via blog.mindjet.com

Image via blog.mindjet.com

Many of our colleagues recently gathered in London for the PromaxBDA Europe conference. One of the talks discussed provided some insight into new data around Millennials, specifically on their hopes, dreams and trust levels.

For us in the entertainment and branding spaces, Millennials are important. Their tastes, interests and desires will directly imprint and shape our creative efforts, process and work. Depending on how young or old you skew this group, there are any number of key and actionable insights for media and entertainment. Our job is to translate these values into tangible creative and experiences. We interpret them in order to inspire and connect with Millennials in particular — and audiences in general — in a genuine and meaningful way.

According to the last Pew Research, Millennials describe themselves as motivated by the values of individuality, authenticity, optimism and integrity. At the same time, however, this group has surprisingly little trust for people and society. A scant 19% of respondents said they trusted other people and governments. This is not often seen in this way nor explicitly mentioned as a trend we should worry about. I think we should at the very least think about this paradox, and turn it into an opportunity.

How can people have so little trust and at the same time describe themselves as generally optimistic? In Psychology there’s a term called cognitive dissonance. It is a situation where a person feels uncomfortable, stressed even, because they hold two contradictory values at the same time. I want to prod us creatives into a state of “dissonance” because I think it will, in the long run, make us think and work smarter.

We shouldn’t be so sanguine about Millennials’ distrust because we are, in our unique way, functioning as institutions just like any other social or political organization. We create within the social fabric, shaping and distributing stories, ideas and values, into content. Whether we’re experimenting with the latest ad tech, native advertising or app, thinking about and understanding our cultural role, and the way we create to savvy digital natives, gives us a chance to work more intelligently and differently.

Talk about disruption. Listening to young audiences and consumers, building their trust and earning their respect — now that’s creative that I want to be a part of.

 

14
Mar

Design, Strategy & Visual Thinking: Your How-To Guide To Thinking Differently

Image via thoughtleaderzone.com. Illustration by hikingartist.com.

Image via thoughtleaderzone.com. Illustration by hikingartist.com.

Design is not “gift wrapping,” but an integral part of any competitive business and strategic branding goal.  Those of us in the entertainment space are fortunate because we do not have to relentlessly “prove” the power of our creative departments nor do we usually have to fight for the right to be a part of the decision-making process.

However, in many industries, design talent is siloed into marketing departments. Here, far downstream from other decision makers, the visual and content creative teams only get meaningfully involved in brand work after management decides to launch or operationalize a particular initiative. This is the “design gift wrapping” approach. Thus, the power of innovative creative thinking isn’t really leveraged pointedly into business decisions, market research or strategic planning.

In this post, I want to talk generally about the competitive advantages of design; what is often referred to as design thinking. Whether you make decisions about marketing budgets in broadcast cable departments, generate content for digital campaigns, or lead initiatives about how to best spend creative resources, thinking about the strategic purpose of design benefits you, your career and the company.

One way to do this is to think of creative as a strategy role. What does this mean? We’re referring to when we look at consulting firms that help corporate clients integrate solutions into their company organization — whether it’s servicing their end clients or streamlining technology developments. It could be many things, but it’s simplest to think about their role as improving performance in targeted areas of the company.

The changing market landscape has meant many companies have been scrambling to make these changes, but without paying high consultant fees. In fact, in a recent Harvard Business Review piece, the consulting industry is going through disruptive times, forcing it to change how it helps companies make change.

Why not help your organization make change from within?

  • Do Your Research. Spend 30 minutes a day doing research about your company’s product, services and reputation. Look for social science research measuring sentiment and observing trends. Read what non-biased sources say about the space your company works in. Ask yourself what your company should be doing in 5 and 10 years.

  • Go To Emerging Markets. You may not be able to go to the outskirts of the globe and open up shop, but you and your team can take on an untested and unfamiliar initiative. You will gain experience and test your skills in ways you can’t imagine. The experience could dramatically shift your perspective about your work, projects, department and company.

  • Model. Design thinking emerges when doing things. Depending on your particular role, use your skillset, be it visual or writing, to push yourselves along. A good way to do this is to schedule short blocks of time with your team or others and begin talking about the newest trends or ideas that are already out there. Talk about what works and what doesn’t. In these conversations, you will find moments that will pique your interest, and take shape into a future project.

— Kate Canada Obregon, VP of Oishii Creative

28
Feb

Five Tips For Making Your Office A Creative Space

oishii-studio-pics-08Our VP, Kate Canada Obregon, wrote a blog post on “Five Tips for Making Your Office a Creative Space,” which appeared in The Agency Post today.

An excerpt:

Here are five elements that can contribute to making your space the type of generative office that supports and amplifies creativity:

1. Familiar People

Researchers have demonstrated that collaborative work environments create happier and more productive employees. J. Richard Hackman, one of the world’s leading researchers on organizational behavior, found group work, particularly a familiar group, to be more productive when compared to individuals who worked alone. When a familiar group is encouraged to share ideas, hear other perspectives and receive constructive feedback, they report greater satisfaction with their job, their peers and culture.

2. Collision Brainstorming

Writing in the New York Times, Greg Lindsay observes that successful tech firms know the benefits of people coming together for an impromptu brainstorm via happy accidents and aggressively seek what Google calls the “casual collisions” or Yahoo’s “serendipity” meetings. This is because research strongly suggests that structured group work has limits. In the new context of an informal chat, the brain has a chance to re-engage and renew a problem, and possibly come up with new approaches or ways of thinking.

3. Solitary Creativity

Most neuroscience studies on creativity and problem-solving demonstrate the powers of intermittent group work coupled with “incubation” or quiet time and solo work. This is where the lounge and reading areas and ping-pong tables that startups are famous for come in. After a group meeting, the brain needs some distraction and ambient activity to reassess a problem or create. Neuroscientists such as Rex Jung and others have studied the brain in “action,” and observed what is called fluid or dynamic activity in the brain during quiet times of relaxation and calm, which could yield high creative output benefits.

4. Tactile Engagement

If you consume lots of data everyday and need to recall information quickly, there’s new research showing that keeping information slows down our ability to remember and process. One powerful method for what is called “embedding” information is getting tactile at work. Embracing the old-school pen and pencil during a meeting, or taking marginalia in a book can code information into our brains in ways that author Clive Thompson suggests are deeper and more meaningful than on touchscreens. That’s why writable walls, movable whiteboards and active work sessions are excellent ways at getting the brain and body physically involved in learning and doing, fostering neuron activity in the brain.

5. Good Reading Materials

A well-stocked library in your office gives people places to relax between projects, but reading has other powerful cognitive benefits. Recently, researchers at Emory University observed changes in the executive functional part of brain in fiction readers. Participants in the study showed heightened neural activity in the part of the verbal and visual sections of the brain when reading. So, not only were subjects able to “imagine” a character, they were able to activate senses in their brains — deepening their awareness and imaginative capabilities.

See more at The Agency Post.

21
Feb

Open Offices: Fostering Creativity or Killing Productivity?

Open OfficeFor 60 years, the open office floorplan has been both the standard and ideal for office design. Mirroring economic changes since the 1950s and into the 1990s, architects have designed work environments for the booming “knowledge industries,” spaces where people create and produce ideas as part of their company bottom lines.

Symbolically speaking, people like to work in open office spaces, because they report feeling connected to the company’s organizational mission and to their fellow office mates. These spaces do well at creating “communities.” And while the intangible benefits are apparent, studies conducted by organizational psychologists on large corporations show mixed results on the measures of productivity.

Workers in open offices complain most often about noise, loss of privacy and constant distraction. What open floorplans do really well for creative industries is provide two key components: Collisions and Quiet.

* Collisions or happy accidents among workers can happen anywhere from a meeting to lunch, coffee or a chance meet-up in the hallway. Researchers have shown that these collisions can be methods to generate fertile conversations and move along ideas previously discussed.

* Quiet is incubation time. Many problems or ideas people are tasked to bring to market require vast amounts of time. This is because the creative process has many stages, one of which is when ideas go into hiding, or into unconscious activity and emerges again in a new context; in a meeting, for example.

Kevin Johnson has said “Chance favors the well connected.” By that, we think he means the office that is open in connectivity, but also open to the processes required for real creativity and innovation.

We cannot create without other people. We are social animals. Some philosophers and scientists argue that physical and sensorial evocative environments act like our scaffolding into the world, giving us humans opportunities to deepen our brain activity and expand into the world.

What is your office experience like? Do you think it fosters collaboration and ideation?